There is still some work required on the tracks, but the importing of cars seems stable. Make sure you choose F1-2019 from the types list.įix: When Importing a plugin format, nested objects would incorrectly inherit parent attributes. This could cause attributes such as shadow casting and LOD to be wrong, this was particularly apparent in Assetto Corsa models.įix: GMT models from Zmodeler would fail to import, this was an unintended consequence of a fix for GMT that had been created by recent 64-bit Max plugins.įix: When importing from. VEH or SCN files comments on the same line as a SearchPath would cause the path name to be corrupted.įix: FBX Import could assigned incorrect object names if the user had selected the option to set Object Names from Node Names.įix: The export plugins did not save the Lodin/Lodout values.įix: Browsing for an object to import when an extension could be both a native and a plugin would always import the native.Įnhancement: Exporting rF2 model data now includes data for puddle reflection for the Read Road & Kerb shaders. The data is placed in the vertex fields normally used for bone data. Note that these shaders are for DX11 so 3DSimED (DX9) cannot render the puddle data.įix: With HDR on double-clicking to centre the view would fail.įix: Reflections rendered incorrectly with HDR rendering. If you have any troubles with resetting the trial and don't want to buy a license - try to use these methods: method #1 and method #2.īut I strongly recommend to buy this tool.
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